Tools first
Tools sit above supporting prose because players usually arrive with a task.
Current game hub
A focused BTD6 hub for visual planning, bloon counters, practical guides, and advanced Paragon references.
Tools
Guides
Advanced branch
Tools sit above supporting prose because players usually arrive with a task.
Guides explain mechanics, then point back to tools when a player can act.
Map and strategy pages should grow from real planner usage, not filler pages.
Every new page should answer a player problem that is concrete enough to test.