
BTD6 tower guide
Glue Gunner BTD6 Upgrade Paths
Glue Gunner is a BTD6 Primary support tower for slowing bloons, damage-over-time cleanup, MOAB glue, and wide glue coverage.
Updated 2026-06-13 by TDGameTools.
Glue Gunner route map
Glue Gunner starts simple, then splits into three Tier 5 jobs
Place Glue Gunner where slowing or debuffing gives the rest of your defense more time to attack. It is strongest as support before a major damage bend and weakest when asked to replace missing damage types alone.
Quick answer: what is Glue Gunner for?
Glue Gunner buys time for other towers. Top path turns glue into damage, middle path spreads debuffs widely, and bottom path focuses on stronger slowing and MOAB control.
Visual route map
Base Glue Gunner splits into three recognizable routes
Read the route by role first, then decide which path solves the current run.
BaseGlue Gunner
5-0-0The Bloon Solver
0-5-0Glue Storm
0-0-5Super GlueHow Glue Gunner usually fits into a run
Place Glue Gunner where slowing or debuffing gives the rest of your defense more time to attack. It is strongest as support before a major damage bend and weakest when asked to replace missing damage types alone.
Upgrade routes
Glue Gunner's three path identities
Use this as a role summary, not a patch-perfect damage table.
3-x-xBloon Dissolver
4-x-xBloon Liquefier
5-x-xThe Bloon SolverTop path
The Bloon Solver
Damage-over-time glue that cleans up dense normal bloons.
- Best when
- Grouped ceramics or normal bloons need steady damage before they reach the kill zone.
- Watch out
- It is not a complete answer to every MOAB-class problem.
- Beginner read
- Use it when the leak is many layers, not one armored blimp.
x-3-xGlue Hose
x-4-xGlue Strike
x-5-xGlue StormMiddle path
Glue Storm
Wide glue coverage and debuff support for the whole defense.
- Best when
- Many towers can benefit from a timed debuff window.
- Watch out
- The value depends on having damage ready during the window.
- Beginner read
- Think of it as a team buff, not a solo tower.
x-x-3MOAB Glue
x-x-4Relentless Glue
x-x-5Super GlueBottom path
Super Glue
Heavy slowing and control, especially for tougher targets.
- Best when
- Fast targets need to stay in range of your main damage longer.
- Watch out
- Slowing targets at the wrong place can spread waves instead of focusing them.
- Beginner read
- Put it before the spot where your strongest towers are waiting.
Common uses
When Glue Gunner makes sense
- Slow waves before a high-damage bend or tower cluster.
- Use Bloon Solver when normal layers and ceramics need cleanup over time.
- Add Glue Storm when many towers can exploit the same debuff window.
- Patch MOAB speed with bottom-path glue while other towers handle damage.
Mistakes
What usually goes wrong
- Treating slow support as if it were all the damage the defense needs.
- Placing Glue after the main damage zone, where the slow arrives too late.
- Forgetting that some upgrades are support-first and scale with nearby damage.
- Using Glue to hide a missing camo or lead answer instead of fixing it.
Related BTD6 pages
Sources and scope
This page is a concise TDGameTools tower guide, not an official wiki clone. Use it to understand roles and internal planning links, then verify live game values for exact patch or boss-event planning.
FAQ
What is Glue Gunner good for in BTD6?
Glue Gunner buys time for other towers. Top path turns glue into damage, middle path spreads debuffs widely, and bottom path focuses on stronger slowing and MOAB control.
Which Glue Gunner upgrade paths should I compare?
Glue Gunner has three main route identities: 5-0-0 The Bloon Solver, 0-5-0 Glue Storm, 0-0-5 Super Glue. Compare them by the job you need, not by a single permanent best path.
Does Glue Gunner have a Paragon?
No. Glue Gunner does not currently have a Paragon in TDGameTools' local Paragon data, so this page focuses on its three normal Tier 5 paths.