
BTD6 tower guide
Mortar Monkey BTD6 Upgrade Paths
Mortar Monkey is a BTD6 Military tower for targeted artillery, grouped splash damage, stun support, decamo, and burn cleanup.
Updated 2026-06-13 by TDGameTools.
Mortar Monkey route map
Mortar Monkey starts simple, then splits into three Tier 5 jobs
Use Mortar Monkey when you can name the exact point where bloons pass repeatedly. Retargeting and map knowledge matter; if the target marker is wrong, the upgrade value disappears.
Quick answer: what is Mortar Monkey for?
Mortar Monkey is artillery for known choke points. Top path hits big areas, middle path adds faster fire and stun pressure, and bottom path brings burn, decamo, and fortified-stripping utility.
Visual route map
Base Mortar Monkey splits into three recognizable routes
Read the route by role first, then decide which path solves the current run.
BaseMortar Monkey
5-0-0The Biggest One
0-5-0Pop and Awe
0-0-5BlooncinerationHow Mortar Monkey usually fits into a run
Use Mortar Monkey when you can name the exact point where bloons pass repeatedly. Retargeting and map knowledge matter; if the target marker is wrong, the upgrade value disappears.
Upgrade routes
Mortar Monkey's three path identities
Use this as a role summary, not a patch-perfect damage table.
3-x-xShell Shock
4-x-xThe Big One
5-x-xThe Biggest OneTop path
The Biggest One
Large blast area damage for crowded choke points.
- Best when
- Bloons repeatedly cross one fixed area that can absorb artillery shots.
- Watch out
- Fast or spread-out lanes can dodge much of the impact value.
- Beginner read
- Retarget the mortar when the map or round shape changes.
x-3-xHeavy Shells
x-4-xArtillery Battery
x-5-xPop and AweMiddle path
Pop and Awe
Rapid artillery and stun-style pressure.
- Best when
- Dense waves need repeated hits and active control.
- Watch out
- It is weaker if you ignore ability timing or target the wrong place.
- Beginner read
- Use it to learn active artillery timing.
x-x-3Signal Flare
x-x-4Shattering Shells
x-x-5BlooncinerationBottom path
Blooncineration
Burn damage, decamo utility, and fortified stripping support.
- Best when
- The setup needs camo stripped or fortified layers weakened before the main zone.
- Watch out
- Utility mortars still need accurate targeting and follow-up damage.
- Beginner read
- Target a spot before your main towers so the utility arrives early.
Common uses
When Mortar Monkey makes sense
- Hit a fixed choke point that ground towers cannot cover well.
- Strip camo or fortified properties before bloons reach the main defense.
- Add Shell Shock or Pop and Awe control for dense waves.
- Cover map areas that have poor normal tower placement.
Mistakes
What usually goes wrong
- Leaving the target marker on an old location after the round pattern changes.
- Using Mortar on very fast lanes without enough slow or retargeting.
- Buying decamo utility after bloons have already passed the important damage zone.
- Expecting artillery alone to solve every damage type.
Related BTD6 pages
Sources and scope
This page is a concise TDGameTools tower guide, not an official wiki clone. Use it to understand roles and internal planning links, then verify live game values for exact patch or boss-event planning.
FAQ
What is Mortar Monkey good for in BTD6?
Mortar Monkey is artillery for known choke points. Top path hits big areas, middle path adds faster fire and stun pressure, and bottom path brings burn, decamo, and fortified-stripping utility.
Which Mortar Monkey upgrade paths should I compare?
Mortar Monkey has three main route identities: 5-0-0 The Biggest One, 0-5-0 Pop and Awe, 0-0-5 Blooncineration. Compare them by the job you need, not by a single permanent best path.
Does Mortar Monkey have a Paragon?
No. Mortar Monkey does not currently have a Paragon in TDGameTools' local Paragon data, so this page focuses on its three normal Tier 5 paths.